an ear embellished with some Mary Shelley, rendered in Cycles /Blender, then Iray from Substance Painter.
Displacement Baked and rendered in Substance Painter with post FX
Displacement Baked and rendered in Substance Painter
screen capture from substance painter showing mesh
Unreal 5.0 Test - in engine
cycles render from Blender
interactive lighting in Blender
rough polypaint
Pablo's Clay Brushes...